Friday, 31 October 2008

The Nose....The Mouth

When creating the polygons at the start of the modelling process, the nostrils and lips were left out as this these were difficult parts to model.

To begin with the nose was created.

This was done by firstly copying the polygons around the nostril down, to fill most of the whole that as been left. Using the connect tool an edge line was applied around the shape of the nostril and then the cut tool was used to make sure that the polygons still flowed throughout the model. If there were any triangles created, this would cause a pinching effect on the model.

The polygon in the middle of the nostril was created and then this was extruded up into the head to give the correct look for the nose.






This was then adjusted for any final irregularities.

The mouth was created in much of the same way and using the extrude tool and also the connect tool.


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